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Text Adventure Game Genres
tanken
Japanese textiles
Itō Ittōsai
martial arts
Japanese cinema
Japanese art
Japanese television
Japanese animation
Japanese lighting design
shogun
Miyamoto Musashi
Sohei
sword maintenance
Japanese service design
sword fighting
bushi
scabbard
Japanese paper
Japanese period dramas
chain mail
Sanada Yukimura
dojo
habaki
Japanese ink paintings
Japanese experience design
Uesugi Kenshin
tsuba
blade
Japanese anime
Japanese jewelry
Japanese puzzles
Japanese furniture design
archery
Kenmu Restoration
low-ranking soldier
martial
tactics
Takeda Shingen
Kyushu
menuki
Japanese landscaping
Japanese glassware
Osaka
Daimyate
polishing
Japanese values
Japanese architecture
Japanese comics
Japanese web design
sword care
warrior
Tokugawa period
Japanese cards
Tsuba
armor
grain pattern
sword collection
sword appreciation
Japanese etiquette
Japanese traditions
katana
yumi
differential heat treatment
swordsmith
dueling
Asian history
Onin War
bushi culture
medieval Japan
sharpening
samurai
historical
Sengoku period
Nagoya Castle
Sendai
Hokkaido
Japanese caricatures
Japanese culture
Nijo Castle
Katana scabbard
Japanese sculpture
seppuku
Asian culture
Kyoto
Kojiri
Nara period
quenching
Japanese historical dramas
bushido
Heian period
Toyotomi Hideyoshi
Taira no Kiyomori
Shimabara
Shikoku
Saya
Kashira
yari
traditional Japanese culture
blood groove
Japanese cuisine
Japanese games
Japanese industrial design
battle
Echizen
Ashigaru
sohei
Azuchi-Momoyama period
Chonmage
distal taper
Japanese literature
Japanese calligraphy
bokken
weapons training
Netsuke
Inro
Koiguchi
Japanese tea ceremony
Japanese graphic novels
Warring States period
Japanese music
Japanese
ninja
culture
Shogunate
bushido code
kendo
saya
hamon
warrior culture
strategy
Sekigahara
Japanese metalwork
Shizugatake
Osaka Castle
combat
fullered blade
Japanese product design
Genpei War
Japanese society
Japanese interaction design
combatant
horsemanship
Samurai class
Japanese textile design
fighting
feudal Japan
Sageo
shogunate
martial arts training
ronin
Kamakura period
Japanese warriors
Japanese graphic design
helmets
Himeji Castle
Muromachi period
Oda Nobunaga
Ganryu
Yojimbo
Hiroshima Castle
Japanese customs
feudal
naginata
Tokugawa Iemitsu
Habaki
Japanese toys
Edo period
samurai armor
grinding
Japanese video games
Japanese tattoos
Bunroku Campaign
Tokugawa Yoshimune
tanto
Japanese gardens
Japanese language
Ieyasu Tokugawa
Tsuka
Minamoto no Yoritomo
Odawara Castle
chanbara
samurai lifestyle
Japanese interior design
Japanese exterior design
Aizu
clay tempering
wakizashi
jodo
military history
Honshu
Japanese manga
Date Masamune
iaijutsu
temper line
blade thickness
Japanese sound design
Same
forging
Japanese ceramics
Japanese user interface design
clan
Kumamoto Castle
katana sheath
fittings
swordsmanship
daimyo
Japanese swords
Japanese fashion design
Hattori Hanzo
Menuki
shinai
hilt
Japanese pottery
Japanese woodblock prints
Japanese game
iaido
kenjutsu
Japanese incense
military
Meiji period
Fushimi Castle
Han
Japanese fashion
Japanese motion design
honor
Sunpu Castle
Japanese floral arrangement
Japanese costume design
weapons
history
noble
Yagyu Munenori
hardening
Japan
Nagashino
Edo
honing
Nozomu SHIINA
Nozomu Shiina was a young man living in the Warring States period of Japan. He was born into a poor family and had always dreamed of becoming a great samurai like his father. At the age of 18, he left his village to seek his fortune and joined a powerful clan as a low-ranking soldier.
Nozomu SHIINA
Nozomu Shiina was a young man living in the Warring States period of Japan. He was born into a poor family and had always dreamed of becoming a great samurai like his father. At the age of 18, he left his village to seek his fortune and joined a powerful clan as a low-ranking soldier.