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Nagashino Text Adventure Games
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Text Adventure Game Genres
noble
Japanese
yumi
Miyamoto Musashi
Honshu
samurai
Tokugawa Iemitsu
Itō Ittōsai
Netsuke
Koiguchi
Tokugawa period
Kamakura period
combat
tactics
seppuku
Saya
Sageo
bushido
Chonmage
Shizugatake
Aizu
martial
weapons training
Echizen
Genpei War
Edo
Sunpu Castle
katana
Inro
daimyo
Takeda Shingen
Katana scabbard
Tsuka
Yagyu Munenori
Kashira
Menuki
Yojimbo
dueling
feudal Japan
Japanese language
Shikoku
Kyushu
Fushimi Castle
ronin
yari
Uesugi Kenshin
Sanada Yukimura
Kojiri
Odawara Castle
Fittings
Muromachi period
culture
combatant
Bunroku Campaign
Kenmu Restoration
Nagoya Castle
feudal
Himeji Castle
Kumamoto Castle
military history
Toyotomi Hideyoshi
Hattori Hanzo
horsemanship
strategy
Warring States period
sword fighting
shogun
Hiroshima Castle
Sendai
Edo period
clan
chain mail
Daimyate
honor
bushi
Asian history
Onin War
Sekigahara
Osaka
Han
Japan
weapons
Hokkaido
warrior culture
Nijo Castle
history
helmets
Japanese culture
Heian period
Sengoku period
Ieyasu Tokugawa
Taira no Kiyomori
Osaka Castle
Shogunate
wakizashi
Tokugawa Yoshimune
Samurai class
Tsuba
Kyoto
Habaki
Meiji period
Oda Nobunaga
Minamoto no Yoritomo
Ganryu
warrior
historical
fighting
armor
Asian culture
Shimabara
Ashigaru
archery
Azuchi-Momoyama period
Date Masamune
Same
Sohei
military
battle
naginata
Nara period
Nozomu SHIINA
Nozomu Shiina was a young man living in the Warring States period of Japan. He was born into a poor family and had always dreamed of becoming a great samurai like his father. At the age of 18, he left his village to seek his fortune and joined a powerful clan as a low-ranking soldier.
Nozomu SHIINA
Nozomu Shiina was a young man living in the Warring States period of Japan. He was born into a poor family and had always dreamed of becoming a great samurai like his father. At the age of 18, he left his village to seek his fortune and joined a powerful clan as a low-ranking soldier.