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Text Adventure Game Genres
Asian culture
culture
bushi
Japanese
Hiroshima Castle
Japanese cinema
Japanese game
sohei
martial arts training
Japanese costume design
naginata
Date Masamune
Sanada Yukimura
Shikoku
fittings
swordsmith
Japanese anime
noble
combat
Katana scabbard
Japanese society
Japanese caricatures
Japanese art
feudal
Oda Nobunaga
jodo
habaki
military
Tokugawa period
Ashigaru
iaido
differential heat treatment
armor
Japanese culture
history
military history
Tokugawa Iemitsu
Same
Meiji period
sharpening
warrior culture
Azuchi-Momoyama period
Osaka
Kyoto
Japanese television
Japanese fashion
Japanese metalwork
Japanese graphic design
Takeda Shingen
Fushimi Castle
Kashira
Japanese floral arrangement
Japanese furniture design
fighting
yumi
yari
Itō Ittōsai
Netsuke
iaijutsu
sword collection
Japanese historical dramas
Japanese lighting design
Sengoku period
Japanese warriors
dojo
Japanese tattoos
Japanese language
Japanese animation
clan
Echizen
samurai armor
feudal Japan
Japanese glassware
Japanese interaction design
Shizugatake
historical
wakizashi
Japanese swords
hilt
blade
swordsmanship
archery
Yojimbo
Koiguchi
Japanese values
Asian history
chanbara
Japanese music
Japanese ink paintings
Japanese ceramics
Taira no Kiyomori
Samurai class
Fittings
sword maintenance
Japanese service design
Japanese paper
tactics
Kumamoto Castle
traditional Japanese culture
Japanese user interface design
strategy
Toyotomi Hideyoshi
quenching
Japanese tea ceremony
Japanese jewelry
Warring States period
forging
Japanese experience design
Kenmu Restoration
Ganryu
tanto
daimyo
Japanese period dramas
Japanese cards
sword fighting
Hokkaido
Tsuka
temper line
Japanese customs
honor
Muromachi period
Honshu
martial
Sohei
katana sheath
grinding
Japanese games
Aizu
Kyushu
Japanese comics
dueling
Shogunate
bokken
Japanese sculpture
Miyamoto Musashi
Sendai
Kojiri
Japanese traditions
Japanese fashion design
Japanese product design
Genpei War
Nijo Castle
Daimyate
Japanese sound design
battle
Han
low-ranking soldier
kenjutsu
Sageo
shinai
ronin
Sekigahara
medieval Japan
Japanese video games
Japanese cuisine
Saya
Kamakura period
Habaki
weapons
Japanese textiles
Japanese puzzles
grain pattern
Japanese calligraphy
Yagyu Munenori
Inro
bushido code
shogunate
ninja
hamon
clay tempering
distal taper
warrior
Himeji Castle
Japanese manga
Japanese architecture
Japanese toys
Japanese industrial design
Japanese motion design
Edo period
Heian period
combatant
saya
Japanese incense
honing
Japanese exterior design
seppuku
blade thickness
Japanese landscaping
Minamoto no Yoritomo
Japanese graphic novels
bushido
Bunroku Campaign
Ieyasu Tokugawa
Uesugi Kenshin
Odawara Castle
Menuki
tanken
scabbard
Hattori Hanzo
martial arts
Japanese etiquette
Japanese literature
Japanese interior design
Nagashino
bushi culture
Japan
Japanese web design
shogun
Tokugawa Yoshimune
fullered blade
hardening
Shimabara
polishing
samurai lifestyle
Japanese pottery
Chonmage
Nara period
Onin War
Edo
Sunpu Castle
blood groove
sword appreciation
horsemanship
Osaka Castle
sword care
Japanese woodblock prints
katana
chain mail
kendo
Japanese textile design
samurai
weapons training
helmets
Nagoya Castle
menuki
Japanese gardens
tsuba
Nozomu SHIINA
Nozomu Shiina was a young man living in the Warring States period of Japan. He was born into a poor family and had always dreamed of becoming a great samurai like his father. At the age of 18, he left his village to seek his fortune and joined a powerful clan as a low-ranking soldier.
Nozomu SHIINA
Nozomu Shiina was a young man living in the Warring States period of Japan. He was born into a poor family and had always dreamed of becoming a great samurai like his father. At the age of 18, he left his village to seek his fortune and joined a powerful clan as a low-ranking soldier.