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Text Adventure Game Genres
temper line
grinding
clan
naginata
katana sheath
Japanese literature
Japanese television
Japanese incense
Japanese graphic design
Japanese experience design
Japan
hilt
Japanese furniture design
traditional Japanese culture
bushi
swordsmanship
Japanese exterior design
Japanese service design
wakizashi
jodo
martial arts training
Japanese values
Japanese language
Japanese caricatures
shogunate
grain pattern
clay tempering
blade thickness
Japanese society
Japanese music
Japanese textiles
Japanese tattoos
combat
Japanese art
Japanese jewelry
Japanese costume design
Japanese textile design
tanto
kenjutsu
bokken
differential heat treatment
bushido
martial arts
low-ranking soldier
historical
sohei
forging
hamon
honing
Japanese comics
Japanese fashion design
Japanese warriors
distal taper
Japanese floral arrangement
iaijutsu
tanken
fullered blade
sword care
sword collection
Japanese ink paintings
sword fighting
Asian history
blade
polishing
Japanese toys
daimyo
Japanese swords
samurai lifestyle
Japanese customs
Japanese calligraphy
Japanese landscaping
Japanese lighting design
saya
Japanese animation
Japanese anime
Japanese games
Japanese web design
fittings
Japanese metalwork
Japanese cards
seppuku
samurai
Japanese glassware
Japanese industrial design
bushido code
Japanese user interface design
kendo
sharpening
Japanese manga
Japanese gardens
Japanese sculpture
Japanese motion design
katana
ninja
Japanese architecture
Japanese interior design
Japanese paper
chanbara
yari
Japanese etiquette
habaki
sword appreciation
Japanese graphic novels
Japanese sound design
quenching
sword maintenance
Japanese pottery
Japanese woodblock prints
honor
Japanese cinema
Japanese cuisine
Japanese ceramics
Japanese historical dramas
Warring States period
samurai armor
shinai
Japanese traditions
Japanese puzzles
medieval Japan
ronin
iaido
yumi
tsuba
menuki
scabbard
blood groove
feudal Japan
swordsmith
Japanese period dramas
Japanese product design
Japanese game
Japanese video games
Japanese fashion
warrior
Japanese tea ceremony
Japanese interaction design
dojo
hardening
Nozomu SHIINA
Nozomu Shiina was a young man living in the Warring States period of Japan. He was born into a poor family and had always dreamed of becoming a great samurai like his father. At the age of 18, he left his village to seek his fortune and joined a powerful clan as a low-ranking soldier.