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Text Adventure Game Genres
instructional design
independent learning
communication
passionate about teaching
social-emotional learning
diversity
science fiction
empathy
lesson planning
computational thinking
STEAM
design
literature
emotional intelligence
educational psychology
special education
world languages
contemporary literature
young adult literature
comics
learning
reading
nonfiction
engineering
overcoming obstacles
student success
goal setting
fiction
professional development
lifelong learner
learning theories
essays
manga
online learning
problem-solving
motivation
engaging
innovation
mentoring
fantasy
mystery
visual arts
flipped classroom
creativity
blended learning
higher education
bilingual education
critical literacy
self-directed learning
entrepreneurship
troubled students
critical thinking
academic achievement
information literacy
inquiry-based learning
positive attitude
literature lover
character development
literature in translation
memoirs
thriller
multiliteracies
global education
education
communication skills
student-centered approach
growth mindset
educational law
natural language processing
curriculum and instruction
resilience
inclusion
policy
education reform
service learning
augmented reality
social justice
adult education
interdisciplinary studies
mobile learning
adapting to new challenges
differentiated instruction
horror
film studies
access
data-driven decision making
accountability
guidance
design thinking
virtual reality
educational leadership
educational technology
ESL
classical literature
personalized learning
reflection
multilingual education
Japanese literature
poetry
game-based learning
time management
environmental education
mixed reality
student engagement
leadership
community engagement
distance learning
personal growth
character education
assessment and evaluation
curriculum development
biographies
historical fiction
problem-based learning
advocacy
family involvement
cultural competence
coaching
project-based learning
stress management
classroom dynamics
self-improvement
personal development
classroom management
educational policy
childrens literature
media studies
experiential learning
maker culture
educational research
educational philosophy
graphic novels
anime
digital literacy
artificial intelligence
STEM
teamwork
inspiring
equity
evidence-based practice
feedback
counseling
drama
machine learning
coding
teacher
collaboration
robotics
decision-making
perseverance
Ichirou TANAKA
Ichirou Tanaka was a young man with a bright future ahead of him. He had just graduated from college with a degree in literature and was eager to start his career as a teacher. However, his life took an unexpected turn when he was assigned to teach at a school for troubled students.