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information literacy Text Adventure Games
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Text Adventure Game Genres
Passionate
Neural Networks
perseverance
natural language processing
Feedback
motivation
problem-solving
Cooperative Learning
Data Science
Data Analytics
cultural competence
family involvement
comics
inquiry-based learning
lesson planning
entrepreneurship
decision-making
Fascinated
Grading
adapting to new challenges
global education
maker culture
Integrity
Innovation
Learning Environment
Programming
higher education
game-based learning
Excellence
Learning Styles
character education
mentoring
media studies
service learning
Cultural Sensitivity
Learning Objectives
Incentives
Coding
self-improvement
advocacy
bilingual education
All-Girls School
Adaptable
Collaboration
curriculum development
virtual reality
Problem-Based Learning
Technology Integration
Assessment
Learning Strategies
student success
collaboration
innovation
teacher education
fantasy
Discipline
Rules
Rewards
learning theories
communication
Kind
Adaptability
Personal Growth
Game-Based Learning
Cybersecurity
overcoming obstacles
biographies
memoirs
inspiring
emotional intelligence
robotics
Honesty
Big Data
community engagement
social justice
mystery
Personalization
Summative Assessment
essays
project-based learning
stress management
Creative
Inquiry-Based Learning
reflection
Mentor
Classroom Management
Augmented
21st Century Skills
Deep Learning
resilience
ESL
environmental education
independent learning
Responsible
Engagement
Learning Goals
nonfiction
Strict
Expectations
horror
Popular
Daydreaming
Assessment for Learning
student engagement
growth mindset
online learning
artificial intelligence
Authentic Assessment
curriculum and instruction
feedback
Teamwork
Personalized Learning
education reform
design thinking
coding
Lifelong Learning
Formative Assessment
Digital Literacy
literature lover
educational law
Experiential Learning
Flipped Classroom
reading
fiction
experiential learning
Guidance
Differentiation
Self-Assessment
Interdisciplinary
Online Safety
education
STEM
Problem Solving
teacher
passionate about teaching
character development
film studies
multiliteracies
distance learning
Organized
Design Thinking
creativity
goal setting
childrens literature
inclusion
Global Awareness
Media Literacy
special education
design
time management
Caring
engineering
Hardworking
Project-Based Learning
UDL
Maker Education
Genius Hour
counseling
graphic novels
educational leadership
digital literacy
STEAM
Reflection
social-emotional learning
Behavior Management
educational research
Consequences
literature in translation
Maria-sama ga Miteru
Professional Development
Information Literacy
personal development
blended learning
mixed reality
academic achievement
guidance
Inspiring
Role Model
Encouragement
Respect
Peer Teaching
Goal Setting
Motivation
Active Learning
lifelong learner
leadership
classical literature
contemporary literature
manga
learning
engaging
accountability
Friendly
Leadership
Learning Targets
professional development
data-driven decision making
Communication
Passion
AI
Self-Discipline
policy
adult education
poetry
problem-based learning
personalized learning
Education
Punctual
classroom dynamics
student-centered approach
differentiated instruction
access
educational psychology
Trust
Success
science fiction
thriller
flipped classroom
Knowledgeable
Routines
Collaborative Learning
visual arts
interdisciplinary studies
Patient
Dedicated
personal growth
world languages
Computer Vision
Japanese literature
Motivational
Support
Critical Thinking
Peer Assessment
diversity
anime
Japan
Empathy
Differentiated Instruction
critical thinking
educational technology
teamwork
young adult literature
Standards
Procedures
Cross-Curricular
Inclusion
classroom management
instructional design
mobile learning
computational thinking
Digital Citizenship
Understanding
Reporting
troubled students
assessment and evaluation
drama
critical literacy
machine learning
literature
coaching
educational philosophy
evidence-based practice
multilingual education
self-directed learning
positive attitude
Blended Learning
Machine Learning
Natural Language Processing
empathy
historical fiction
augmented reality
Teacher
Time Management
communication skills
equity
educational policy
Enthusiastic
Accountability
Robotics
Ichirou TANAKA
Ichirou Tanaka was a young man with a bright future ahead of him. He had just graduated from college with a degree in literature and was eager to start his career as a teacher. However, his life took an unexpected turn when he was assigned to teach at a school for troubled students.
Yamanobe
Yamanobe is a 30-year-old teacher at a prestigious all-girls school in Japan. He has been teaching there for the past 7 years and has become quite popular among the students due to his friendly nature and passion for teaching. Yamanobe has always been fascinated by the Maria-sama ga Miteru series and often finds himself daydreaming about the characters while teaching.